The Internet of Things (IoT) refers to the many connected objects and devices embedded in our everyday environment. These objects often feature a method of human interaction to allow users to configure or monitor these systems (Turunen et al. 2015). Continue reading “Internet of Things (IoT)”
Category: BCM206
Global Networks
Dark Fiber
The idea of distributed information networks is the backbone and key architecture to the internet. However, the majority population of the World Wide Web that sits on top of the internet exists within walled gardens, such as the various social media platforms we commonly use in our everyday lives (Mitew 2017). Continue reading “Dark Fiber”
Hacktivism
The rise of the early internet birthed ideologies such as cyber-libertarianism, where individuals believed they could act in whatever capacity they choose to pursue their interests online (Thierer 2009). Continue reading “Hacktivism”
Social Network Revolutions
The nature of social media allows us to communicate with each other more effectively, this is a basic aspect which is quite commonly known and I have mentioned it on this blog previously. Continue reading “Social Network Revolutions”
Citizen Journalism in the Produser Age of Media
As mentioned on this blog previously, technological advancements have paved the way for new ways to communicate. This includes how we are being sent information, and the ways in which we use, consume and create information. Continue reading “Citizen Journalism in the Produser Age of Media”
iOS vs. Android: Components of Philosophies
The battle between iOS and Android doesn’t just relate to the arguments between which companies offer better products. It is also important to consider the differing philosophies between organisations and how this directly influences the product offerings and the overall company landscape. Continue reading “iOS vs. Android: Components of Philosophies”
Source Effect DA: ‘I Like’ Series
Other projects this post is relevant for: YouTube channels, data driven campaigns on other platforms.
For the first installment of my digital artefact series where I provide sourceable and effective solutions for other projects, I am assisting Eric Bunquin with his ‘I like’ series on YouTube. Continue reading “Source Effect DA: ‘I Like’ Series”
iFeudalism And Walled Gardens
Feudalism existed during the medieval and renaissance eras where lords would have relationships with peasants over property. The peasants were generally free, but they could not sell the land on which they lived and the lords decided how they were to use the land (Mitew 2017). Continue reading “iFeudalism And Walled Gardens”
The Attention Economy And Digital Marketing
The attention economy refers to the paradigm shift from legacy media models that rely on providing scarce content, to the age of content aggregators such as Netflix that provide content on demand (Mitew 2017). As such, the business model of content aggregators deems attention as being valuable rather than the specific access to content. Continue reading “The Attention Economy And Digital Marketing”
Liquid Labour And Digital Nomads
Mark Deuze refers to liquid labour as work based on information which has “permanent flux, constant change and structural indeterminacy” (2006). This type of work follows a horizontal organisational structure and deploys very fast OODA loops with very fast feedback loops (Mitew 2017). Continue reading “Liquid Labour And Digital Nomads”