Pokémon GO & The Autoethnographic Methodology

In a previous post on this blog, I discussed my personal experience with Pokémon GO, such as my observation of the game’s release in 2016, and my return to playing it in 2019. This post will use the autoethnographic methodology to analyse and understand my communicated personal experiences. Continue reading “Pokémon GO & The Autoethnographic Methodology”

The Autoethnographic Methodology & Akira

In Autoethnography: An Overview, Ellis et al. (2011) defines autoethnography as “an approach to research and writing that seeks to describe and systematically analyse personal experience in order to understand cultural experience”. Continue reading “The Autoethnographic Methodology & Akira”